Thinkative
Date of Foundation
2020

Thinkative

3D territory gamification in VR. AI platform with plugins, versatile across all fields

The Idea origin story

Thinkative aims to revolutionize how we interact with land territories by leveraging the power of VR. With 3D gamified models, users can experience landscapes in a novel and interactive format. Our AI-driven platform, adaptable across industries—from GIS mapping to urban planning—offers advanced plugin functionality. This innovation encourages creativity and precision in designing dynamic gaming environments or professional layouts alike.

The Mission

"Transforming territories into interactive 3D VR experiences while revolutionizing design across all fields with our AI-powered platform."

Clients

AI Design for architects, engineers, developers, educators & more. Territory gamification for tourism, real estate, city planning, education & interactive events. Versatile 3D solutions for all!

Problems we solve

Client’s problem

Your startup could revolutionize design workflows, making them more intuitive and efficient. It can enhance tourism experiences, aid city planning, enrich education systems with interactive modules and introduce a new immersive dimension to real-estate tours or events.

Confirmation of problem

the complexity of 3D modeling often leads to costly errors and long lead times, hindering productivity in various fields.

Solution

Your solution lies in developing a user-friendly AI platform that simplifies complex 3D modeling. With VR integration, it should enable easy visualization

Our technologies

This solution is based on technologies

VR/AR technologies, AI & machine learning, Cloud computing, GIS, 3D modeling software.

How it works

Our AI solution transforms user inputs into precise actions, with versatile plugins for all sectors and immersive VR functions.

Value for the client

Revolutionizing visualization with AI-powered 3D modeling and VR gamification, saving time & costs while enhancing interactivity across sectors.

Market and strategy

Market size

5

mln/year

We estimate the market size for which our solution is designed in monetary terms as follows

Market share goal

20

% of the market

Is our goal in the next 3 years

Team

My name’s

Vincenzo Tartaglia

My key role in the product

My key role is Founder, and I'm responsible for strategic planning, team building, securing financing and overseeing all operations.

Team size and key members

Consider adding a financial advisor for budgeting and funding, a sales expert to drive revenue growth, and an HR manager for team building.

Competitors

Competitors

Google Maps VR, Esri's ArcGIS platform, HolodeckVR, Aethon Reality Reflections Inc., Matterport Inc., Google Earth VR and Unity Technologies are likely competitors for your business. They provide services ranging from 3D mapping to interactive gaming in the field of virtual reality or mixed reality.

Our Advantages

Pioneering the convergence of precision-driven AI 3D modeling and territory gamification, our product offers immersive VR experiences. Adaptable plugin system reduces errors, enhances workflow across sectors. Revolutionizing 3D design & gaming arenas with an all-in-one solution.

Business model

We operate on a SaaS model. Clients subscribe to access our AI-driven 3D modeling & territory gamification tools. Pricing tiers vary by features, with premium tiers offering VR and advanced plugins

Traction

In last 6 months, we've upgraded our AI for swifter 3D modeling, launched three novel plugins catering to diverse sectors, enhanced VR integration for seamless experiences and strengthened our market standing.

When funds deplete, we'll have a market-ready product, greater brand visibility yielding an increased user base. With industry experts on board and diversified revenue streams, we anticipate being ready for next funding phase or profitability.

Metrics

In alpha stage, focusing on key metrics: Awaiting first users after testing. Assessing marketing for CAC baseline. Alpha testers average 15 minutes of interaction. Post-launch, churn will be closely monitored. Optimizing landing pages via A/B tests for launch.

Incorporation

Our company incorporated in

Italy

Key risks

Main risks could be technological development delays, lack of customer acceptance due to VR unfamiliarity, competition from larger firms with similar tools, and difficulties in obtaining continuous funding for such an advanced technology.

Investments

$

25000

We raised investments

Our Investors

Angel Investors

Rising Investments

$

500000

Currently, we are raising investments

$

cannot calculate because it's still alpha

Estimated pre-investment valuation of the company

We’re looking for a co-founders

Open positions

Article

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Additional information

MVP